{"id":9572,"date":"2010-01-31T13:14:04","date_gmt":"2010-01-31T12:14:04","guid":{"rendered":"http:\/\/www.iphone-ticker.de\/2010\/01\/31\/dragonfiresdk-iphone-entwicklung-unter-windows\/"},"modified":"2010-01-31T13:14:04","modified_gmt":"2010-01-31T12:14:04","slug":"dragonfiresdk-iphone-entwicklung-unter-windows","status":"publish","type":"post","link":"https:\/\/www.iphone-ticker.de\/dragonfiresdk-iphone-entwicklung-unter-windows-9572\/","title":{"rendered":"DragonfireSDK: iPhone-Entwicklung unter Windows"},"content":{"rendered":"<p><img decoding=\"async\" src=\"http:\/\/www.iphone-ticker.de\/wp-content\/uploads\/2010\/01\/dragon.png\" alt=\"dragon.png\" align=\"right\" \/>Ein Mac, die Installation des von Apple bereitgestellten <a href=\"http:\/\/developer.apple.com\/iphone\/\">iPhone SDKs<\/a> und gute Programmierkenntnisse in <a href=\"http:\/\/en.wikipedia.org\/wiki\/Objective-C\">Objective-C<\/a> waren bislang die Standard-Anforderungen, wollte man f\u00fcr das iPhone bzw. den AppStore programmieren. Das <a href=\"http:\/\/www.dragonfiresdk.com\/\">DragonfireSDK<\/a> verspricht nun eine Alternative f\u00fcr Windows-Nutzer. Noch in der Beta-Phase, will Dragonfire nicht nur die iPhone-Entwicklung am Windows-Rechner erm\u00f6glichen, sondern  erlaubt auch den Einsatz alternativer Programmiersprachen wie C und C++. Mit einem eigenen iPhone-Simulator ausgestattet soll das DragonfireSDK die Erstellung vollwertiger AppStore-Applikationen erm\u00f6glichen und unterstreicht dies mit dem Verweis auf die im DragonfireSDK erstellte Applikation UnStacker (<a rel=\"noindex, nofollow\" href=\"http:\/\/www.ifun.de\/app\/337731072\">AppStore-Link<\/a>).<\/p>\n<p>Interessierte Entwickler k\u00f6nnen sich auf der Webseite des Anbieters als Beta-Tester registrieren, das fertige Produkt soll zuk\u00fcnftig $50 kosten. via <a href=\"http:\/\/www.iphoneclub.nl\/59564\/dragonfiresdk-iphone-applicaties-ontwikkelen-op-een-windows-pc\/?utm_source=rss&amp;utm_medium=rss&amp;utm_campaign=dragonfiresdk-iphone-applicaties-ontwikkelen-op-een-windows-pc\">iPhoneclub.nl<\/a><\/p>\n<blockquote><p><em>&#8222;Games created with DragonFireSDK can be completely written and debugged in Windows and are also fully compliant for distribution and sales at the Apple iPhone App Store.<\/em>&#8222;<\/p><\/blockquote>\n","protected":false},"excerpt":{"rendered":"<a href=\"https:\/\/www.iphone-ticker.de\/dragonfiresdk-iphone-entwicklung-unter-windows-9572\/\"><img width=\"150\" height=\"113\" src=\"https:\/\/images.iphone-ticker.de\/wp-content\/uploads\/2010\/01\/dragon.png\" class=\"alignright tfe wp-post-image\" alt=\"\" decoding=\"async\" loading=\"lazy\" \/><\/a><p>Ein Mac, die Installation des von Apple bereitgestellten iPhone SDKs und gute Programmierkenntnisse in Objective-C waren bislang die Standard-Anforderungen, wollte man f\u00fcr das iPhone bzw. den AppStore programmieren. Das DragonfireSDK verspricht nun eine Alternative f\u00fcr Windows-Nutzer. Noch in der Beta-Phase, will Dragonfire nicht nur die iPhone-Entwicklung am Windows-Rechner erm\u00f6glichen, sondern erlaubt auch den Einsatz alternativer [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":9573,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[29,3917,195,65,3915],"class_list":["post-9572","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-news","tag-download","tag-entwickler","tag-sdk","tag-software","tag-windows"],"aioseo_notices":[],"rest_api_enabler":[],"_links":{"self":[{"href":"https:\/\/www.iphone-ticker.de\/apiv2\/wp\/v2\/posts\/9572","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.iphone-ticker.de\/apiv2\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.iphone-ticker.de\/apiv2\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.iphone-ticker.de\/apiv2\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.iphone-ticker.de\/apiv2\/wp\/v2\/comments?post=9572"}],"version-history":[{"count":0,"href":"https:\/\/www.iphone-ticker.de\/apiv2\/wp\/v2\/posts\/9572\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/www.iphone-ticker.de\/apiv2\/wp\/v2\/media\/9573"}],"wp:attachment":[{"href":"https:\/\/www.iphone-ticker.de\/apiv2\/wp\/v2\/media?parent=9572"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.iphone-ticker.de\/apiv2\/wp\/v2\/categories?post=9572"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.iphone-ticker.de\/apiv2\/wp\/v2\/tags?post=9572"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}